Showing posts with label smartphones. Show all posts
Showing posts with label smartphones. Show all posts

Friday, October 11, 2013

The 10 Most Frequently Used Smartphone Apps


Google Maps is the most frequently used mobile app in the world, according to GlobalWebIndex data on global smartphone users in Q2 of 2013.

The top three apps after Google's popular mapping tool are Facebook (44% of smartphone users), YouTube (35% of users) and Google+ (30% of users).

Statista's chart below tracks the 10 most frequently used smartphone apps in the world, based on percentage of smartphone users that have used the app in the past month.


Which apps do you use the most? Let us know in the comments.

Wednesday, October 26, 2011

Nokia Lumia 800 & 710, Windows Phones Announced



Just seven months after announcing its intention to move to Windows Phone, Nokia unveiled its first WP based devices: the Lumia 800 and 710.
Both feature the same Qualcomm applications processor: a single-core Snapdragon S2 MSM8255 running at 1.4GHz with 512MB of memory on-package. The 800 has a more expensive chassis and Carl Zeiss optics, while the 710 is cost reduced in those aspects. 
The 800 features a 3.7-inch AMOLED (RGBG PenTile) display, 16GB of integrated NAND (no microSD slot) and a 5.365Wh battery. The 800's camera has an 8MP sensor with a Carl Zeiss f/2.2 lens. The camera sensor and lens stack are borrowed from the N9, one of the ways Nokia was able to bring the 800 to market in such a short time after the Microsoft announcement.
I played with the 800 a bit at Nokia World and the feel is easily leaps and bounds beyond any WP devices available today. The 800 will be available in three colors (black, magenta and cyan) while the 710 comes in black and white. 
The 710 keeps the screen size the same (3.7-inches) but moves to a standard TFT-LCD. The 710 has the same amount of DRAM as the 800 but it cuts NAND in half to 8GB. Unlike the 800 however the 710 features a microSD card slot that can accommodate up to a 16GB card (24GB total). Battery capacity drops to 4.81Wh. Both models use micro-SIMs.
Nokia Lumia Windows Phone Lineup
Lumia 800Lumia 710
SoCQualcomm S2 MSM8255 1.4GHzQualcomm S2 MSM8255 1.4GHz
Display3.7-inch AMOLED PenTile RGBG3.7-inch TFT-LCD
Camera8MP LED flash rear facing camera
Carl Zeiss lens
5MP LED flash rear facing camera
Memory512MB, 16GB NAND512MB, 8GB NAND
Dimensions116.5 x 61.2 x 12.11 mm, 142g119.0 x 62.4 x 12.5 mm, 126g
Battery5.365Wh4.81Wh
Network Support
WCDMA, EDGE Class B, GPRS Class B
HSUPA 5.76Mbps
HSDPA 14.4Mbps
WCDMA 850/900/1900/2100
GSM 850/900/1800/1900
WCDMA, EDGE Class B, GPRS Class B
HSUPA 5.76Mbps
HSDPA 14.4Mbps
WCDMA 900/1900/2100
GSM 850/900/1800/1900
Connectivity802.11n b/g/n (2.4 GHz), BT 2.1+EDR, USB 2.0802.11n b/g/n (2.4 GHz), BT 2.1+EDR, USB 2.0
Nokia announced its unique software bundle available on all Lumia Windows Phones including Nokia Maps and Nokia Music. The former is Nokia's own voice guided, turn by turn navigation app. Nokia Maps allows you to download and preinstall maps ahead of time to avoid streaming map data if you're roaming in another country. Map data can be downloaded on the fly however if necessary.
Nokia Music is a streaming music service that doesn't require a subscription or even so much as a login. You'll be able to stream live mixes as well as save them for offline listening, although Nokia didn't share much about what specific labels/artists would be available via the service. The service will be available in 38 countries - plans for North America will have to wait until NA phones are announced.
Both Nokia apps will come preloaded on all Nokia Windows Phone devices. 
The Lumia 800 will be available in six countries in November (UK, France, Germany, Spain, Italy and the Netherlands). Before the end of the year Nokia will add Hong Kong, India, Russia, Singapore and Taiwan to the list. The Lumia 800 will be available for around 420 Euros.
The 710, priced at 270 Euros, will be available in Hong Kong, India, Russia, Singapore and Taiwan by the end of the year. 
Nokia will bring a US-specific lineup to market in early 2012 on multiple carriers. The Lumia family will hit mainland China in the first half of 2012. Nokia also mentioned it has plans to release LTE/CDMA Lumia products but it didn't commit to any timeframe. Based on Qualcomm's roadmaps I'd expect to see LTE devices toward the middle/second half of next year.





Tuesday, October 25, 2011

Google Introduces Us To Ice Cream Sandwich


When I said it would be a busy fall, I didn’t expect us to be covering two big announcements in one day, or three/four/five, depending on how you choose to count them. Samsung didn’t just show off new hardware, Google was there to show off the new software behind that hardware. Details of Android 4.0 Ice Cream Sandwich have been leaking for some time now but with the SDK published and the event wrapped up we have a better sense of what Google has in mind for the next phase in Android. Let’s get started.
Matias Duarte started off by introducing the audience to Android’s new font, Roboto. Playful though the name is, it is a stylish and elegant font, and while it might not strike the right note for everyone it certainly seems easy to read. It’s featured throughout ICS, including the digital clock on the lock screen which is where we’ll begin. The layout is familiar, and not too divergent in look. In function there’s some new tricks to show off. Swiping the unlock icon to the right takes you to your home screen, though swiping left takes you to the camera app, more on that in a bit. This trick has been seen before, most recently in HTC’s Sense 3.5. New - though perhaps not as revolutionary - is facial recognition based unlock, which Google aptly calls Face Unlock. This was a feature in my Lenovo S10 from several years back, and judging by the demo this implementation may face the same hurdles as that Lenovo, poor lighting leads to poor recognition. This may pan out, though right now it seems like a solution searching for a problem. 
The gold standard for notifications systems has been WebOS since its introduction, with Android following close behind. In its latest incarnation the differences are mainly cosmetic and in the addition of a music notification with playback controls and the ability to swipe away individual notifications. These are features that we’ve seen in skinned and modded versions of Android for some time, but welcome nonetheless. What we haven’t seen is the ability to peek at notifications from the lock screen and then go directly into the app that originated the notification upon unlock. 
 
Having unlocked your phone you are now presented with a home screen that looks like a comfortable marriage between Honeycomb and Gingerbread. Honeycomb’s on screen buttons have evolved and are delightfully animated, and though anchored to the bottom or right hand side of the device, depending on orientation, they rotate appropriately. This area is called the System Bar, and will also be home to the Notification shade on tablet ICS devices. Just above the System Bar is the Favorites tray, an evolution of the docks we’ve seen before. Here you’ll find icons for Phone, People, Messaging, Browser and, of course, App Drawer, though it will be highly customizable, even supporting Folders. When you do decide to open an app, the Favorites tray becomes the Action Bar and provides contextual actions for the app you’re in. It can be at the top or bottom of the screen and can change configuration within the app based on context. In the Gmail demo, for instance, they showed how while in the Inbox the Action Bar had buttons to compose a new message, search your messages or access labels. Upon opening or selecting an e-mail, new buttons populate the Action Bar. Adopting the Action Bar will be a key UI element in ICS apps. 
 
Back to the home screen, Google apps are now resizable and that functionality will be opened up to developers. The familiar home and back buttons are rejoined by the Recent Apps button from Honeycomb. This multitasking implementation looks and works very similarly as in the tablet OS, with the added ability to kill individual tasks with a swipe. This was an oft lamented absence in Honeycomb, as the list of apps could get quite long after several days of use. 
 
Phones are meant as communications devices so Google spent time on the Phone, Messaging and People apps. The People app replaces the Contacts app of old, and is livened up with larger pictures and a lot more data. Opening a contact’s profile reveals the typical list of numbers and e-mails, but it also includes connections through social media, and a swipe to the left reveals an integrated aggregation of that contact’s updates within those networks. They’ve also included a new Favorites tab that introduces a UI concept that we’ll see recurring in Android from now on, and it may look familiar to Windows Phone 7 users. The Favorites tab displays larger high resolution images of your most common contacts in a tightly aligned grid that is described as a ‘magazine style UI’ and bears a striking resemblance to the panels popular in Microsoft’s Metro UI. 
 
The Phone app has been updated with in-line visual voicemail (through Google Voice) amongst your call log, and a Favorite’s tab, as in the People app, that allows you to call common contacts with one touch instead of opening their profile first. Calling one of your contacts yields a new in-call screen that features a large profile image overlaid with call information and call functions. 
 
The Messaging app gets its biggest update from the improved keyboard, which has in-line spell check, improved word suggestion with easier to select options, and a  refined way to add words to the dictionary. The voice recognition functions of Android have been improved and they’ve implemented an ‘open microphone’ experience that allows you to dictate long messages and insert punctuation, regardless of any pauses you might have while composing. The engine even supports emoticons. 
 
Screenshot of the article, within the article... How meta.
The Browser gets a new ‘Save for off-line reading’ function that is aimed at more than just storing articles, but can include things like boarding passes, and train schedules. It also gets a tab management system that mirrors the Recent Apps function. The stock android browser now also includes incognito mode, which no doubt will be used in conjunction with Flash for lots of scientific research. 
 
Every browser iteration from Android features performance improvements and this one is no different. Google notes that the stock Android browser gets much improved rendering speed through an improved and updated version of WebKit, and faster JavaScript performance thanks in part to an update to V8's crankshaft JIT engine. Google claims an improvement of 220% in Android 4.0 over Android 2.3 in V8, and 35% faster SunSpider 0.9.1 performance on the Nexus S alone. We look forward to testing out this improved Android browser and seeing what other improvements are lurking inside very soon. 
Google's Browser Performance Benchmarks (Courtesy Google)
In the emulator the benefits of this new version of WebKit are readily visible, where Android 4.0's browser scores 230 and 3 bonus points, compared with 177 and 1 bonus point in Android 2.3.5. The new browser also thankfully now exposes a desktop user agent switcher, something that has been missing for far too long from the stock Android browser.
 
The Calendar app gets a new layout and features pinch to zoom for easily shifting from a broader to a more granular view of your agenda, and back again. They’ve extended the use of the swipe here to allow you to go back and forth between days/weeks/months. This same motion is found in the new Gmail app for browsing through e-mails quickly. And that Gmail app now gets two-line previews along with the other UI changes. 
The Camera and Gallery apps have seen much work, and zero shutter lag exposure and a facial recognition function that keeps the image focused on identified faces are among the highlights. For Video the ability to zoom and continuously focus the shot while filming is a boon. And a new panorama mode allows users to easily create long shots with just a single motion, on the device and with a simple on-screen guide. Sharing from the redesigned Gallery app is a two tap affair, and the integrated photo editor allows cropping, rotation, red-eye reduction and the application of filters to captured photos. The Gallery itself is graced with that ‘magazine style UI’ and can be used to build Albums but can also sort pictures by location and faces.
NFC features prominently in Google’s plans with Google Wallet, and gains added functionality with Android Beam, which allows sharing of everything from files to links between two NFC enabled ICS devices.

Samsung Focus S & Flash: Official Images, 1.4GHz Mango Devices Shipping This Fall



The one area Microsoft hasn't touched while upgrading Windows Phone has been the SoC requirements. The platform launched with 65nm Qualcomm Snapdragon SoCs featuring the quite-slow Adreno 200 GPU.  Despite the age of the hardware, Microsoft has done wonders to make Windows Phone feel very responsive but as Qualcomm gets ready for the ramp to 28nm it's going to be increasingly difficult to ship 65nm hardware on a high-end device. The next wave of Windows Phones (while we wait for the presumablyKrait based major upgrade in 2012) makes the jump to 45nm with Qualcomm's Snapdragon S2. You get better power consumption characteristics, higher clocks and a much faster (nearly 2x) Adreno 205 GPU. 
Samsung will be among the first to ship this second wave of Windows Phone devices (running WP7.5, codename Mango) with its Focus S and Focus Flash. Both feature a 1.4GHz Snapdragon S2 SoC. The Focus S has a 4.3" Super AMOLED Plus display, while the Flash uses a 3.7" Super AMOLED (non-Plus) screen. The devices have 8MP and 5MP rear facing cameras, respectively. The Focus S is 8.55mm at its thinnest point, but no word on the rest of the dimensions.
We can expect to see both devices this fall, although I'm guessing it'll be worth waiting for Krait versions in about a year.






Nokia Will Unveil Windows 7 Phones Next Week



Nokia will be revealing its first Windows 7 phones next week at its Nokia World 2011 event, Microsoft's Andy Lees revealed in an interview at AllThingsD's AsiaD conference. These phones will be the first products to come from the Microsoft-Nokia partnership that was announced earlier this year.
According to the report, Nokia will show off several new phones, all running the new "Mango" version of Windows Phone 7. The Nokia 800, pictured above, is expected to be one of them - several leaks have already given the tech press a pretty good look at this phone, which sports a slim design and multiple colors.
Microsoft is betting that these new phones will help it compete better againt iOS and Android handsets, while Nokia is hoping that they'll help reverse declining in sales: the company is so optimistic that it announced it would no longer be selling Symbian or feature phones in the United States by the time its Windows phones came to market.



Thursday, October 6, 2011

Shadowgun Tegra Zone Game Preview


Everytime NVIDIA asks me what type of games I'd like to see running on Android I always seem to answer the same way: I want good FPSes. I want mindless fun and FPSes are pretty good at delivering that, although admittedly I wouldn't mind having a Zelda or Skyrim-esque option on smartphones/tablets as well.
Shadowgun is the latest attempt at bringing a modern first person shooter to the smartphone and tablet space. Already available on the iOS App Store, Shadowgun is headed to the Android Market as well as Tegra Zone next month. NVIDIA provided us with a preview build of the game, courtesy of developer Madfinger.
The story is pretty simple. In the future megacorporations are the governments and dirty work is done by mercenaries. That's pretty much where the story ends and the shooting begins. There's not a whole lot of depth to the Shadowgun story but the gameplay is fun.
 

Shadowgun takes a lot of cues from the Gears of War franchise. There is a cover system (simply approach any barrier to cover behind it), which makes combat much easier on a touchscreen. Some of the enemies are also very GoW-inspired, including something that's very much like a Ticker. Level design is mostly linear, but not uncommon for a FPS.
There are three difficulty settings (easy, normal and hard). The normal difficulty setting provides enough of a challenging that you won't just breeze through the game (you actually have to take cover and pick enemies off one by one). The developer claims the single player campaign is good for around 5 - 6 hours of gameplay. There is no multiplayer support.
Controls are surprisingly decent on a touchscreen. I've been playing Shadowgun on a Samsung Galaxy Tab 8.9, which actually ends up being a great form factor for this type of game. There's a virtual left thumbstick that can be activated almost anywhere on the left hand side of the screen, as well as a fixed position virtual right thumbstick for aiming (tap-to-shoot). The usual tap-to-reload and tap-to-activate gestures apply here as well. The cover system really helps avoid a lot of face-to-face combat, which in turn makes for less frustrating gameplay compared to your typical touchscreen FPS. While I'd still prefer a physical controller, I had no problems playing Shadowgun on a touchscreen.
The sounds are decent. Nothing amazing but a step above what you'd expect from your run-of-the-mill smarpthone shooter.
The game looks great and runs very smoothly on the Tegra 2. If I had to guess I'd say we're right around 30 fps, but not much higher if at all. Check out some screenshots in the gallery below. These are all in-game, I took them myself. Depending on the price, if I wanted some mindless shooting fun on my Android device, Shadowgun might just be a good option.
Expect to find Shadowgun in Tegra Zone and the Android Market in October. NVIDIA tells us there's also a quad-core optimized version of Shadowgun coming for Kal-El

Update: Shadowgun will be priced at $4.99.

Wednesday, October 5, 2011

Samsung Teases Nexus Prime in Video Form




Samsung has teased us a few times about the Nexus Prime which is expected to get a full debut at CTIA Enterprise. We got the invite and will be at Samsung Mobile Unpacked 2011 on October 11th with full coverage of everything going on there. Not to be outdone by today's iPhone 4S announcement, Samsung has released another teaser today in video form which possibly gives a quick glimpse of the upcoming Nexus Prime.

Just from looking at the video, right at the 20 second mark we get a glimpse of what's quite possibly the device itself. It appears that Samsung will continue the curved front glass trend that started with the Nexus S, with a display that has an even smaller radius of curvature. There's a small trademark bulge at the bottom, three contact points possibly for a dock (just like the Nexus One used to have), and finally a power button. 
For those not following the Nexus Prime, the device is expected to arrive with Android Ice Cream Sandwich and be powered by a 1.5 GHz OMAP 4460 SoC.

Tuesday, October 4, 2011

Can Microsoft’s Windows Phone 7 compete with the iPhone 4S?

The latest version of the Apple iPhone made an appearance today. The 4s, not the iPhone 5 as was anticipated. The question is does this help Microsoft with its Windows Phone 7 marketing?

Pricing

Microsoft and Nokia entered an agreement earlier this year to produce mobile phones. The marketing strategy behind this is that Nokia has a strong distribution and marketing system in Latin America, Eastern Europe, Middle East and Asia. Consequently, Microsoft would have a larger distribution point available to make the Windows Phone 7 a global entity. However, this largely relies on the assumption that Apple does not undercut the Microsoft plan with a cheaper mobile phone system.
apple iphone 4 91 300x207 Can Microsofts Windows Phone 7 compete with the iPhone 4S?
A cheaper iPhone with a strong global launch pattern would have been a real marketing nightmare for both Microsoft and Nokia.  Both planned to undercut the iPhone system by selling smartphones in the $150-$300 average price range. Rightly so all new iPhones in the past have come out with average price levels above $650 – partly subsidized to the tune of $200 by leading US carriers.
The iPhone 4S
The technology is impressive, but from Microsoft’s point of view, it is the pricing that may be the sticking point.
  • The iPhone 4S starts at $199 for a 16GB device, then $299 for 32GB, and $399 for 64GB.
  • The iPhone 4 moves to $99.
  • And the iPhone 3GS is now free (with a two year contract)
Can Microsoft and Nokia compete?
With this type of pricing for the mobile phone can Microsoft and Nokia compete? Ever since the Windows Phone 7 made its debut, there was more publicity than actual sales. The Windows Phone 7 has about 2% of the mobile phone market. Playing catch up has been hard for Microsoft in this market and it may be hoping that the price value of the Windows Phone 7 pushes its products out the door faster than before. But with Apple making the new price plans available, it may be hard for Microsoft to make a dent.

Apple Seeds iOS 5 Gold Master to Developers


 
Along with today's other iPhone news, Apple has also seeded the Gold Master (GM) of iOS 5. This was widely expected since it's common for Apple to seed the final beta release of an upcoming OS shortly after the announcement keynote. The build carries the name 9A334 and it's also expected to be the build that will ship on October 12th. Registered developers can download the build from Apple's developer center. Although iOS 5 will provide over-the-air updates, the GM must be installed via iTunes.



Accounts

  • When creating an iCloud account you can use any Apple ID provided it is a full email address and not a MobileMe account. If you have a MobileMe account, you can copy data from that account to an iCloud account to use during testing. You can find more information on iCloud at: http://developer.apple.com/icloud
  • When setting up an iCloud or MobileMe account using the setup assistant and leaving Find My iPhone on, it might actually turn Find my iPhone off after the setup. Please verify in Settings/Mail, Contacts, Calendar/YourAccount that Find my iPhone is toggled On after leaving the setup assistant.
  • There is a problem finding a device using Find My iPhone on the MobileMe website (www.me.com) when switching from iCloud back to MobileMe. To workaround this issue:
    • On the device go to Settings->Mail, Contacts, Calendar-><your_account>@me.com and Toggle Find My iPhone off and back on. Now the device should show up on MobileMe website.
  • It is recommended that you disable Bookmarks on multiple accounts. If they are enabled, the results might be undefined.
  • NEW: In this beta the option of “Choosing a security question” is not working during an iCloud account setup.

AirPlay

  • Starting in iOS 5, video content in applications and websites are AirPlay-enabled by default.
  • iOS 5 supports AirPlay of video via AV Foundation.
  • FIXED: The Apple TV screen saver may degrade mirroring performance over AirPlay. The screen saver can be disabled in Apple TV settings.

Apple TV

  • Apple TV Software beta enables users to mirror the contents of an iPad 2 to an Apple TV (2nd generation) using AirPlay. This beta software also enables Photo Stream on Apple TV so users can access photos stored in iCloud. Apple TV Software beta is being provided to test the latest AirPlay functionality with your iOS 5 apps and web sites. If you wish to install Apple TV Software beta on your device, you must first register your device UDID in the iOS Developer Program Portal.

Audio

CalDav

  • FIXED: After creating a recurring event locally on the device, the device stops syncing after hitting an error on merge. Removing and re-adding the account acts as a workaround for this.

Calendar

  • All MobileMe calendars were duplicated after turning calendar syncing off and back on.
  • If you launch or manually refresh Calendars on an iPad, your calendars might disappear and you will have to tap “Show All Calendars” to display them again.
  • NEW: Restoring from a Seed 1 backup or earlier will cause MobileMe/iCloud calendars not to sync. Subscribed calendars will show up in Calendars but none of your event calendars will appear in MobileCal. To workaround the problem please remove and re-add the account.

GameKit

  • Match data for turn based matches is currently limited to 4 KB of data.

GameCenter

  • If you have an existing Game Center account which has not yet gone through the first-time Game Center flow in iOS 5, you will encounter a crash when signing into a game’s login alert directly. The workaround for this is to launch Game Center to complete the first-time flow.

iBooks

  • iBooks 1.2.2 may fail to display some text or images in books. Please update to iBooks 1.3 in the App Store.

iCloud Backup

  • As this is beta software, it is recommended that you do not use the iCloud services to store any critical data or information. If you enable iCloud Backup, automatic backup with iTunes when syncing will be disabled. We suggest you also manually back up your device with iTunes.
  • In the iOS 5 beta, support for data protection in iCloud Backup is unavailable. Apps that have protected files will not have any of their data or metadata backed up as a result.
  • After restoring, you may not be able to back up again because the device still thinks it’s restoring. To workaround this issue try syncing apps or media that are missing form iTunes or try deleting your iCloud account and adding it back.
  • If you delete your backup, the feature will be disabled but settings may still indicate that it is enabled and you will have to toggle the BackUp to Cloud switch in Settings.
  • For compatibility reasons, this version of the iOS 5 beta requires that all files be backed up again, instead of only those files that have changed since your last backup. This may cause a warning that your account is over quota. In case the warning occurs, you can delete your oldest backup to free up space and then initiate a backup.

iCloud Storage

  • During the iOS 5 beta period, any documents stored on the servers might be purged periodically before GM. Therefore, it is highly recommended that you do not store any critical documents or information on the servers.
  • If your application is using the NSMetadataQuery class, you must set a predicate, even though the predicate itself is ignored.
  • The Foundation framework doesn’t include the team ID when looking for an app’s mobile documents container. The Team ID must be included at the beginning of the identifier string passed to the URLForUbiquityContainerIdentifier: method.
  • In this beta, the setSortDescriptors: method of NSMetadataQuery is not supported.
  • In this beta, if you want to use iCloud, you have to manually specify various container identifiers (your application’s Display set) within an Entitlements file for both of your Mac OS X and iOS projects.
  • There are issues using the Cloud Storage document API in conjunction with protected data which can lead to data corruption.
  • In this beta, document-based applications cannot always detect when files change, move, or are deleted out from underneath them.
  • NEW: In this beta, file presenters (objects that adopt the NSFilePresenter protocol) do not receive some of the messages that they’re supposed to receive, especially: You can workaround this by implementing the relinquishPresentedItemToWriter: method and checking to see if the writer actually wrote when your file presenter reacquires. You can also use FSEvents to observe file system changes
  • In this beta, messages about changes to files in a directory are not getting delivered to objects that adopt the NSFilePresenter protocol.
  • While reporting a bug related to the iCloud storage interfaces, please include the logs collected during your debugging session. To generate these logs, you must install a special debug profile on your device.The debug profile can be obtained from http://connect.apple.com. This profile enables the generation of debug logs that are needed to diagnose any problems using iCloud storage. The instructions to collect the logs are:
    1. Install the profile. (The easiest way to do this is to mail it to yourself and open the attachment on their device.)
    2. Reproduce the bug.
    3. Sync with iTunes to pull the logs off your device.
    4. Attach the logs to your bug report. You can find the logs in ~/Library/Logs/CrashReporter/MobileDevice/DeviceName/DiagnosticLogs.
    These logs can grow large very quickly, so you should remove the profile after you have reproduced the problem and pulled the logs for the bug report.

iMessage

  • NEW: iMessage beta 3 will be unable to communicate with iMessage users on beta 1. It works between beta 3 and beta 2.
  • NEW: Modal alerts don’t appear for iMessages.

iTunes

  • The version of iTunes that comes with beta 3 cannot sync devices that have the beta 2 software installed. To avoid this problem, do the following:
    1. Sync any devices that have beta 2 installed to the version of iTunes that came with beta 2.
    2. Upgrade iTunes to the version that comes with beta 3.
    3. Connect the device and install the beta 3 software. (Understand that you might see a failure to sync error when you first connect the device.)
    4. After installing the beta 3 software, restore from your the backup you made in step 1.
  • Videos purchased from the iTunes Store do not play on a 2nd generation AppleTV over AirPlay with iTunes 10.5.

MMS

  • Sending an MMS of large videos does not work.

Photo Adjustments

  • If you apply red-eye adjustments in iOS, and import your image into the iPhoto seed build, the red-eye adjustments will not appear on that image in iPhoto. As a result, subsequent syncing of your image back to the iOS device from iPhoto will not show the red-eye adjustments.

Reminders

FIXED: The Reminders application does not send notifications for reminders that are based upon the entry (and/or exit) of a location if there is no date associated with the reminder.

Settings

  • The “Back Up Now” button is enabled without the backup data class being enabled for the account.
  • FIXED: If you bring up the keyboard of the terms in Settings->General->Software Update, you cannot dismiss it. You have to force quit Settings to get out.
  • NEW: In this beta FaceTime icon is missing in Settings on the iPhones.

Simulator

  • NEW: Location services are not functional in iOS 4.3 simulator running on Mac OS 10.7 with Xcode 4.2.

Springboard

  • Push and local notifications for apps appear in the new Notification Center in iOS 5. Notification Center displays notifications that are considered “unread”. In order to accommodate push and local notifications that have no “unread” status, developers can use their application badge count to trigger a clearing of notifications from Notification Center. When an application clears its badge count (by setting it to zero), iOS 5 will clear its notifications from Notification Center.

Twitter

  • NEW: When tweeting your location from Safari and exiting before the location can be established, the location arrow will stay in the status bar. The arrow can be removed by killing Safari from the task switcher.

UI Automation

  • NEW: In iOS 5 beta 3, the first execution of a script after a reboot or erase install will likely fail. Subsequent attempts should succeed until the device is rebooted again.
  • The play and record buttons in the Automation instrument script editor may not work properly after targeting an application that was launched by a trace session and has ended. They may also not work if you target an application that was suspended. If you run into this problem and it persists, you may need to close and reopen the trace document to get back into a functional state.
  • When capturing actions into a script using the Automation instrument, interfaces with web views or table cells that contain a high number of off screen elements may take an extremely long time before returning with an expression.
  • The lock() and unlock() functions of UIATarget have been replaced with the lockForDuration(<seconds>) function.
  • Instruments overwrites the loaded automation script, even if another program is editing it.
  • Starting iOS 5 beta 2, you can now trigger the execution of an UI Automation script on an iOS device from the host terminal by using the instruments tool. The command is:
    • instruments -w <device id> -t <template> <application>

UIKit

  • NEW: Starting in iOS 5 beta 3, the exclusiveTouch property of UIControl has returned to its original default value of NO.
  • Returning nil from the tableView:viewForHeaderInSection: method (or its footer equivalent) is no longer sufficient to hide a header. You must overridetableView:heightForHeaderInSection: and return 0.0 to hide a header.
  • In the iOS 5 beta, the UITableView class has two methods to move one cell from one row to another with defined parameters. These APIs are:
  • Using the UIWebView class in Interface Builder, setting transparent background color is possible in iOS 5. Developers compiling against the new SDK can check their XIB for theUIWebView transparent setting.
  • In the iOS 5 beta, the UINavigationBarUIToolbar, and UITabBar implementations have changed so that the drawRect: method is not called on instances of these classes unless it is implemented in a subclass. Apps that have re-implemented drawRect: in a category on any of these classes will find that the drawRect: method isn’t called. UIKit does link-checking to keep the method from being called in apps linked before iOS 5 but does not support this design on iOS 5 or later. Apps can either:
    • Use the customization API for bars that in iOS 5 and later, which is the preferred way.
    • Subclass UINavigationBar (or the other bar classes) and override drawRect: in the subclass.
  • The indexPathForRow:inSection:section, and row methods of NSIndexPath now use NSInteger instead of NSUInteger, so that these types match with methods defined onUITableView.
  • There is a known issue with presenting a UIVideoEditorControllerobject where it doesn’t show the selected video, which appears blank instead. In certain cases it may also crash.
  • Touch events are not getting forwarded to the view in the cameraOverlayView property of UIImagePickerController.
  • The imagePickerController:didFinishPickingMediaWithInfo: method of UIImagePickerController is not returning a URL to the video when recording is complete.
  • NEW: When creating a new appointment in calendar app on a device using 24 hr clock, you cannot select an hour value greater than 12. The date-time picker value sets current weekday to be the same as previous day (e.g: a An appointment on Tuesday will be set as Monday).
  • FIXED: We have changed the behavior of scrollToRowAtIndexPath:atScrollPosition:animated: such that UITableViewScrollPositionTop andUITableViewScrollPositionBottom now adjust for the top and bottom portions of the contentInset property.

WebKit

  • NEW: In iOS 5 beta 2, a new inherited CSS property, -webkit-overflow-scrolling: value, is available. The value touch allows the web developer to opt in to native-style scrolling in an overflow:scroll element. The default value for this property is auto.
  • The WebKit framework has picked up a newer WebKit engine, which closely matches Safari 5.1. Some areas to be aware of with the new WebKit framework on iOS:
    • There is a new HTML5-compliant parser.
    • Text layout width may change slightly because word-rounding behavior now has floating-point-based precision.
    • There is improved validation of the <input type=number> form field, which includes removing leading zeros and number formatting.
    • Touch events are now supported on input fields.
    • window.onerror is now supported.
    • There is a new user agent that does not have locale information in the User Agent string.

WiFi Syncing

  • In iOS 5 beta 2, wireless syncing is available for the Mac. It requires iTunes 10.5 beta 2 and OS X 10.6.8 or Lion. You will see an option to enable wireless syncing when you connect your device to iTunes with the USB cable. It is recommended you perform your initial sync with a cable after restoring your device.
    • Wireless syncing is triggered automatically when the device is connected to power and on the same network as the paired computer. Or, you can manually trigger a sync from iTunes or from Settings -> General -> iTunes Sync (same network as paired computer required). Be sure your device is plugged into a power source when performing wireless syncs.
    • If you find issues with apps, media and/or photos synced to your device, you can reset then resync. From Settings -> General -> Reset, choose Erase all Content and Settings. Then reconnect to iTunes and sync again.
  • FIXED: In this beta, iTunes may incorrectly report Photos as “Other” in the capacity bar. Photo syncing otherwise works as expected.
  • NEW:In some cases, your device may fail to sync contacts, calendars and account settings, or back up to iTunes. If this happens, reboot your device and re-sync.
  • NEW:In some cases, syncing photos may result in only thumbnails on your device. If this happens, unsync Photos then re-sync again.

Xcode

  • In this beta, device restores using XCode are disabled. Please use iTunes only to back up and restore your device.
  • In some cases, Xcode 4.2 Organizer does not display a device that is in restore mode. As a workaround you can use iTunes to restore.
  • FIXED: On some desktop machines, Xcode’s memory usage inflates incredibly fast while restoring a device or copying an IPSW. As a workaround use iTunes to restore.
  • FIXED: In this beta, crash logs (either unsymbolicated or symbolicated) do not appear in Xcode Organizer. To make them appear in the Xcode Organizer, you will have to rename the device.
  • In iOS 5 beta 2, the iOS Simulator is not compatible with previous releases of the iCloud Developer Seed for OS X. It is highly recommended that you update to the latest iCloud Developer Seed to ensure compatibility.
  • iOS 5.0 SDK supports both iOS 4.3 and iOS 5.0 simulators.